If you are ever going to be serious about 3d computer graphics, you have master UV mapping. This is especially important in the low poly world of gaming graphics. This requires skills far beyond being able to paint digitally in Photoshop (although this is entirely necessary as well). You must also master the tools in your chosen 3d platform.
The task of actually mapping UV coordinates onto a complex object in a 3d program can be daunting. Fortunately, there are step by step tutorials such as this one that can help.
This tutorial offers a simple and step by step explanation of how to accomplish this difficult task.
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